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Job GUI

Its time to figure out a proof of concept for some kind of GUI for jobs. This would be some kind of tablet, phone, laptop device that players can purchase to access this GUI.

What would this GUI have?

Players can click on a button at the right side of the screen to open this GUI. Players that doesn't have license to said license, won't be able to click on a button like Taxi.

New window pops up with the various jobtypes/professions the insim offers.

  • When either of these professions are clicked on, they'll be sent to another page to view content about a profession.

What info should each profession show information about?


Profession

Description

Normal

This is the default profession all players has access to.


GUI wise - player can use GUI to set the GPS destination to any location where they can deliver food from.

Heavy-Duty

This is a profession with several sub-categories:

  • Garbage collection (a garbage truck is required for this category)
  • Heavy Cargo (With added vehicle restriction)
  • On-Time Delivery (Payment is based on time)
  • Long-term delivery

Each of these can open their job GUI and click set GPS destination to industrial area (this will set the destination to the check-in-booth).


Once job is accepted at the booth, player has a new destination to pick up the package(s).


Once arrived at the pickup location, the package(s) is ready to be loaded.


Once loaded, player gets a new GPS destination to drop-off the package(s).

Taxi

  • Can check a list of taxi requests from job GUI.
  • Once a request is clicked, it is accepted
    • Taxi driver's GPS is redirected towards the pickup spot
  • Once player has been picked up, driver has to drop-off at drop-off location.

Bus

  • Drives a bus from bus terminal and finishes its route back at the bus terminal.
  • Buses will have its own spawn point near a bus terminal.


Proof of concept

This first image pops up when a player accesses the Job GUI. The naming scheme has still not been decided.

Todo:

  • Find a suitable name for this GUI.

image.png

image.png

The following buttons are clickable and lead to a new window:

  • Normal
  • Heavy Duty (Includes garbage collection, heavy cargo, time-based)
  • Taxi
  • Bus

When "Normal" button is clicked, this window is going to be displayed:

image.png

Each profession window is obviously going to be different, have different things they need to show.

Below is the implementation of the NORMAL job type. The one all players start off with as a new player. When the Activate GPS button is clicked, the buttons are cleared and the GPS destination is set to Job Agency.

image.png