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Impound Lot
Players get automatically teleported to an impound lot when:They don't have enough money to pay for insuranceThe vehicle has been seizedWhen a player got their vehicle seized, and they only have 1 vehicle - they're gonna have to use a fallback vehicle:This veh...
Party Jobs
Players should have the ability to do jobs together.RequirementsAll players in party needs to have a matching professionPlayer with profession normal can't join a job party where leader has profession heavy_duty.New Party SystemInvites are required to join a p...
Performance Issue
Summary of findings Why 220 MB?Rough breakdown:.NET runtime/JIT/assemblie...
Planner: Vehicle Condition
Revised Plan Database New tableVehicleService (one-to-one with VehicleRegistration): Id (int, PK)VehicleRegistrationId (int, FK → VehicleRegistration) ConditionValue (int) — default 0 MissedServices (int) — default 0LastServiceDistance (double) — default 0Tota...
Cop System
This page is solely used as a write-up about the cop system, for planning out exactly how/what we want to do in the cop system Ranks We'll stick with what we have had in the past, being: CadetOfficer Undercover police Possibility of undercover police? Maybe wi...